Why dose no-one ever calibrates there headsets???
I’m getting sick of ‘Let’s plays’ where there ether off centre or shaking like madmen.
Hello everyone, it’s me (life is now going back to normal). It’s never easy losing a love one. Made worse when you can’t burn the body until the month after (nice ceremony).
Don’t know what I’m going to do about the blog, I don’t really want to pay for crunchyroll and funmation is acting very shifty as a company.
Just have to see how things go.
It’s a non question with non answer. For the question doesn’t have a base for the question, and the formula is always changing for the base.
The problem with the question ‘Are games hard?’ is that you have to presume there is a written standard for what is considered a normal games. Is there a list in the studio telling them what the average persons mental capabilities are?
When someone makes a game there going to base the difficulty on what there head deems doable. Even if they did make a ‘easy, normal or hard mode’ it would still be based on what they deemed should fall under them sections.
Then you have the problem of puzzles that test different parts of the brain.
I don’t really have a solution the problem, this is due too many people having different mental skill sets.
You can’t win.
You can ether play the game, or you can’t.
You just have to do your research before buying a game.
You might find this a little strange, but I have been thinking a lot about a big question in gaming at the moment: Are games too hard?
Here’s my problem, I don’t think that is the question? It feels like the question people want push, but it isn’t the true question at hand.
You see the problem with the question is that it’s too broad a question, at what point do you draw the line; Are phone games too hard, bored games, roll play, word scramble, bat and ball. Even if we just look a consoles we would need to narrow that down.
Is the difficulty from the questions?
The game is too fast?
Too much to keep track of?
Too many buttons?
Too many commands?
Or are we talking about artificial difficulty?
This is when they make a game hard just for the sake of being hard. This was tactic used in the of Arcade games to get more money out of you/ make short games last longer.
If you struggle with a particular style of game, your not going to play that game.
What is the true question?
I have feeling that I know the answer, but I don’t think many gamer would be happy with the question. It’s an issue I have taken with modern day gaming for a very long time, and I feel the excuse people have been using won’t hold up much longer.
T_O I’m going to watch some anime and chill.