Tag Archives: nintendo

O_T Fixed it….kind of (joy-con)

These joy-con have a problem, and it’s not just the sticks.

The screws holding these things together are really flimsy, to the point where the head of the screw is wearings away with each turn.

I know that the screws are small, but surly they shouldn’t be that soft a metal.

O_O For goodness sake, the screws on the back of my switch are starting to rust!

How cheap are they?

Got the new stick working, just need to go out and find new screws for this mess.

May also try and find a new back cover (mine has a crack).

Ordered a joy-con repair kit

It’s gotten to the point where the drift is effecting the buttons.

For any one who doesn’t know what joy-con drift is:

  1. It starts off as your sticks slightly moving on there own once in a while.
  2. Then it will flings the analogue sticks  randomly in one direction (a fiddle of the stick will fix it).
  3.  It will get to a point where you have to fight the movement in order to reach the calibration menu (a quick temporary fix). 
  4. When analogue sticks no longer has a still siting position you can’t calibrate them anymore, meaning that you are screwed! *The calibration won’t work because the stick will not fling back in a straight line….that and it takes a long time for the stick to rest its sitting position.*

T-o I have no choice but to perform surgery on them (I really don’t want to).

*Both of them have this problem.*

 

A bad sense of retaliation just hit me (Pokemon sword and shield)

I was thinking about Sun/moon and it load screen between the map and the battles take a while to load……then it hit me.

The reason why there is nothing in this open areas is purely because of lag. In other games you tend to load battles on the same layer as the map to cut down on load time…not Pokemon.  They have to load up an entirely new screen each time you come in contact with a Pokemon (for easily lazy layering).

O_O How bad it this going to lag when you have multiple people on one map entreating load zones?!

The game already struggles to load Pokemon onto the field; the distance pop up in the demo was very distracting.

In order for this to work on any level game-freak will have to start programming the moves with the models, not just simply layering one move on every model during the fight.

*This need explaining: The move activates the file in the load zones, because each model in the same locations you can simply layer it based on the perimeter, Its basically an inadvisable box that sets all the models to the same size (saves on programming time). what you really want is for the move to be layered with the model. Pokemon model are currently pointless during battles far as programming is concerned (you may as well just have two squares there)*

This will allow battle to take place on the open fields (no more battle load zones). isn’t this what Pokemon was striving for with the sun/moon layout, a battle in a 3d open space that doesn’t take you out of the game world?

It makes me wonder if there going to pull this sprat loading screen nonsense for Pokemon refresh (if they add it).  Just let me have the Pokemon I want on field, pan the camera to the model, and let me pet it!

*This is what happens when you make too many models and have too many short cuts, it will eventually bite you in the butt.*  

You can still do short cuts, the animation for a breath attack doesn’t need to change and most status attacks can still use the one file. You just need to make sure the model is using the power from the correct locations for its body type.

 

It’s the way I can see this working for the size of there team is that they start from Generation 1 and add the rest as DLC packs, or a new generation game (like a starter pack). *You only want a particular gen, buy that game.* 

I would rather have BETTER ANIMATIONS then this outdated mess this game is currently in.

*I would buy a ‘switch lite’ just to play a huge Pokemon game.*  

It sounds like game-freak need to hire less designers and more programmers/animators.

The towns looks amazing, the game play doesn’t.

 

My thoughts on the Switch Lite

As someone who like playing there switch in handheld….I’m not that impressed.

Things I like:

  • I don’t have to worry about the joy-con slipping off.
  • equal weight distribution.
  • The heat vent is WAY larger.
  • The smaller controllers look easier to cup my hands around (That extra 2cm of wasted space on the joy-con is very noticeable in handheld mode).

 

Things I don’t like:


Those are just my quick thoughts.

Playing though ‘Pokemon mystery dungeon’

I have played though ‘super mystery dungeon’ and i’m about to beat ‘mystery dungeon explorers of time’.

I was really worried replaying these games due to the fear of them not living up to how I original viewed it.

super mystery dungeon: It had good ideas, too bad that the game was poorly programmed.  Don’ get me wrong, this is by far the best game when it come to engagement with the game play. The problem stems from the game having horrendous power balancing issues along side nonsensical RNG (random number generator).

Just like the original ‘mystery dungeon red/blue’ this game feels like it could have been cable of so much more.

It felt like it was hampered by:

  1. what the 3ds was capable of.
  2. The size.
  3. Time constraints
  4. writing

There are loads of world destroying Pokemon, have some fun with the many different stories you could tell (Instead of giving me a tree of friend dungeons create a tree of expletive stories).  You could even tie it all together with a story like:

 A human collected every Pokemon, but they were treated as nothing more then trophies in there collections. You must now journey out and meet every Pokemon you mistreated in order to return back to your world.

Plot twist, by helping each Pokemon with there problems you are setting them free in your world. This creates conflict in the main lead when they have to set a legendary free into help his new world expand.

You could even work in the building mechanics from ‘gates to infinity’.

I could easily write a story for this game!

 

mystery dungeon explorers of time: After playing this again I can see exactly what  ‘super mystery dungeon’ was trying to copy with its story. I think the reason why this game stands out from the two 3DS games is that it feel like it was the complete vision of ‘mystery dungeon red/blue‘. Unfortunately for the first game ‘mystery dungeon red’ had to be playable on a GBA (gameboy advance), while ‘mystery dungeon blue’  is a DS game. 

I found myself getting more into the story thanks to the sprite being so simple, it forced me to imagine what was going on. With the 3d games that’s a a lot harder to do thanks to the emotionless models, they still show to a small image of what there feeling in a box…. but you can clearly see from the models that nothing is actually happening.   

 

My next game to play is ‘gates to infinity’….at least the music is good.

The quality of Pokémon Sword/Shield

I want to talk about this from the side of someone who like games.

Do I think the graphics look good? no, it looks really bad at times.

rock.PNG

let’s analyse this image.

The shadows seemed to have a mind of there own.

pl

Even when the girl leaves the house (15-17sec) the shadow on the ground looks like it’s having seizure.

Capture n.PNG  Plus you have to love that poor Photoshop background during fights.

tree.PNG How could we leave out the beauty of the trees.

moddles.PNG

If it wasn’t for the detail of the charterers models, I could easily confuse this for a ps2/ xbox 360 game.

The only section that looked good was when they were doing the rotation shot.

This definitely feels like they just tweaked the 3ds engine.

I hope that a lot of these things are just stand-ins and will be fixed in the final product.

Why is this in my switch news feed????

I’m honestly confused about this.

I have been getting ‘let’s go’ garbage turning up in the news feed? It wouldn’t be so annoying if ‘let’s go’ didn’t have its own channel.

O_O I don’t care who Liam and or bird man are, stop filling my news with stuff I didn’t subscribe to.

There not even reviews!!! Anyone can just pull a random fan off the street to talk about how grand a game there obsessed with is.

If your going to do that Nintendo can we please have a name that holds some weight.

At the moment you may as well say Stevens mum loves the game.

mum: “It was a magical experience”

Can someone explain this?

Capture.PNG

I was under the impression that this game had no items?????

Why would you advertise ‘no items in these fights’ when there are none in the game?

^-o Pokemon shouldn’t fight, not like this.

I think it’s a cool idea…But my head is telling me that it will be very tedious in application (it would just come down to who has the stronger moves).

XD Gen 1 Metapod:

Metapod use harden

Metapod got really sticky

Metapod, the phallic pokemon.

Give me bananas! (Super Mario party)

Can someone please tell me why I need two copies of the game to play this one game?????

O_O Isn’t it enough that there are two switch’s in the house!

Y_Y NINTENDO, just put out a free download code for that one game (only need one copy).  They can’t play it unless they have the game anyway.

Am I just meant to find people who have the game and say, “Can I just borrow your switch to match up some bananas.”

IT’S A ONE PLAYER GAME!

As I promised (my progress)

The problem with Pokemon games (my problems with ‘let’s go’).

XD I have a lot of frustrations with this game series.

Capture.PNG

^-o That dead line actually motivated me to reach my goal (I wanted to double my word count). one can easily loose focus when trying to compile all there thoughts into one document.

Pages: 21

words: 8014

^-^ Think I’m getting close to doing the final draft!

Hope someone will want to read it when i’m done.

Additional: Going to be taking a weeks brake from this project (the next sections that I will be tackling is going to be a pain).